You can defeat the Dream Devourer from Chrono Trigger using an int overflow
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You can defeat the Dream Devourer from Chrono Trigger using an int overflow
Unofficial Hacker News client; not affiliated with Y Combinator.
PlunderBunny · · focus · HN ↗
I never understood how that particular bit of logic could have been coded that way - it seemed so unnatural.
anon_cow1111 · · focus · HN ↗
For example there's a wizard-type enemy that temporarily debuffs your max health by 50%, and the effect can stack if you get hit more than once. But what happens if you pick up a permanent health boost item while the debuff spell is on you? You gain the normal health boost, then it multiplies itself when the wizard's spell expires; you can can go from 100 to several thousand HP in seconds and there's basically no limit.
In any other game this would be considered a bug and patched out in the next update. NOT NOITA, motherfucker. You're almost required to do things like this for a lot of the end-game optional content.
somat · · focus · HN ↗
So it is this very hard amalgamation of rogue and powder toy that controls like terreria, Very hard, With none of that silly meta progression nonsense you find in most roguelikes, But you push through, get good and beat it. Guess what? That was at most 10% of the game(probably closer to 1%), the other 90% is deliberately obtuse, hidden and optional. What sort of madmen make 90% of their game a easter egg?