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Divide by depth for instant 3D

219 points · 39 comments · gabrieloc

  1. gabrieloc · · focus · HN ↗
    Hi! I wrote a few notes on how 3D cameras work with interactive examples to hopefully demystify a pretty complex topic that I once struggled with. Maybe this is useful for someone here, and if not, there are fun sliders to play with!
    1. anitil · · focus · HN ↗
      Really nice explanation. When I saw the title I immediately remembered the tsoding video as well so it was nice to see you mentioning it
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