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The Effect of CRTs on Pixel Art (2024)

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  1. ChrisRR · · focus · HN ↗
    As a retro gamer I think the people worrying about pixel blurring is overblown. I think a lot fewer artists actually intentionally used it than these articles make out

    There's a reason it always comes back to the same few examples, peach hanging from a rope, dracula's eyes, sonic behind the waterfall. If it were used as widely as some people make out then we wouldn't have to keep resorting to the same 3 examples.

    That and CRTs stopped being so blurry over the years anyway (especially PC CRTs), so by the time you reached the 16 bit era you couldn't rely on a blurry TV to create your effect

    1. cbolton · · focus · HN ↗
      This video has 30 examples: <a href="https:&#x2F;&#x2F;youtu.be&#x2F;nw2QfPREu-Q" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;nw2QfPREu-Q

      Not saying you&#x27;re wrong on the main message (and those examples are with filters rather than true CRT) but it&#x27;s still impressive how it can make the pixel art better looking in those cases.

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