The article contradicts itself for some reason. First it repeats the popular myth that CRTs made the image fuzzy, then it clarifies that this was mostly caused by RF or composite connectors. Which would produce similarly fuzzy results on LCDs or OLED screens. As the article points out, CRTs connected via S-Video or SCART did look quite sharp. The same is true for PC CRTs connected via VGA or similar.
That does relate some to my issue with a lot of CRT evangelism. Retroactively its easy to say "oh well you just needed the right input, avoid all these CRT brands, and other pitfalls. Maybe mod your console to have cleaner video output, and so on".
The reality is most people had far less than ideal setups, yet most will try to hold CRTs to a standard near impossible to most of the era.
The real advantage of CRTs was the fact that they strobed the frames, unlike sample-and-hold screens (LCD and OLED). The latter cause a blurry image during eye movement ("smooth pursuit"). Games which ran at a frame rate which was equal to the CRT Hz did have basically zero persistence blur. The UFO would appear perfectly sharp: <a href="https://testufo.com/" rel="nofollow">https://testufo.com/
cubefox · · focus · HN ↗
miladyincontrol · · focus · HN ↗
The reality is most people had far less than ideal setups, yet most will try to hold CRTs to a standard near impossible to most of the era.
cubefox · · focus · HN ↗