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How did AMD Ryzen get 50% faster in two years?

487 points · 206 comments · ibobev

  1. tiffanyh · · focus · HN ↗
    The AMD Ryzen 9 9950X3D / EPYC 4585PX is a beast for 99% of compute workloads.

    It has the highest base clock of any modern AMD chip (4.3 GHz), plus 16-cores, which is already more than most workloads need.

    Can’t wait to see what Zen 6 brings early next year. Rumors say 24-cores and another big jump in single-core performance.

    1. a3w · · focus · HN ↗
      I looked at game benchmarks, and sometimes 5600 or 5600X were fastest. With all X3D processors so fast that I would not decide to upgrade above 5700X3D or anything cheaper. Now, with current RAM pricing, getting a X3D CPU with 90+ MB L3 Cache seams the way to go instead of doing a DDR4 -> DDR5 leap.

      All stated for gaming, that is.

      1. Grombobulous · · focus · HN ↗
        I feel like most benchmarks don’t really capture CPU benefits to gaming.

        It’s even difficult to find CPU benchmarks that don’t overemphasize 1080p and eSports scenarios.

        My upgrade from 5600x3D to 9850x3D felt kind of dumb at the time, but I decided to do it because Micro Center’s bundle deals are so far below market pricing.

        I was shocked at how much better it is. Benchmarks and FPS don’t really show things like micro stutters and little performance wrinkles like that. I’m not even sure 1% low FPS counts capture it.

        A great example game for this is Oblivion Remastered. Upgrading my CPU alone with the same GPU took away the environment loading slowdown almost entirely.

        The benchmark will tell you that I didn’t gain any FPS during gameplay but every time I open a door into the new environment my CPU is positively impacting the experience.

        I would have said the exact same thing you are saying until I actually experienced upgrading to the best on the market. For the record, this is the first time in my life I’ve actually owned the best CPU on the market for gaming.

        My old advice would have been to buy one of those sweet spot cheaper mid-range gaming CPUs, but my newer advice is really if you’ve already spent all that you’re willing to spend on a GPU (I have a 9070XT, my only upgrade paths are insanely expensive), buy the highest gaming CPU on the list for gaming benchmarks (e.g., I wouldn’t go crazy with a 9950X3D2 since it doesn’t have any gaming improvements above the 9850X3D).

        And the thing about CPUs is they’re not insanely expensive like GPUs. We are talking a price delta of $200 between this beast of a CPU and something way more middling.

        1. SchemaLoad · · focus · HN ↗
          Oblivion remastered is an absolute dumpster fire for performance in general.

          Given the massive increase in hardware prices lately, we are going to have to get by with mid range or even low end hardware for a lot longer. Studios will be forced to actually optimise games to not run like shit on a sub $8000 PC.

          Every game should be targeting the switch 2 and steam deck in terms of power.

          1. bitmasher9 · · focus · HN ↗
            > Every game should be targeting the switch 2 and steam deck in terms of power.

            I think PS5 is a perfectly reasonable spec to be targeting, which was the higher end of mid range about 5 years ago, and still significantly out performs Switch 2 (which significantly out performs steam deck). I’m sure the GTA sales will demonstrate that the install base at this spec is wide enough for broad commercial success.

            1. Grombobulous · · focus · HN ↗
              I don’t really want game experiences to be locked at a PS5 forever. That console is actually somewhat old now. There are phones that have more graphical power than a PS5. A MacBook Air has a more powerful GPU than a PS5.

              I grew up with gaming systems that got rapidly better and while it can be argued that we are at a diminishing returns plateau of gaming horsepower, I don’t think the solution is to never get hardware upgrades ever again, even in the current RAM-constrained environment.

              GTA VI is coming out with FPS maximum of 30FPS on the PS5 including PS5 Pro. That’s a subpar experience that is limited by hardware.

              1. groundzeros2015 · · focus · HN ↗
                > That’s a subpar experience that is limited by hardware.

                I think it's limited by their software. The hardware buys them flexibility. Nobody is pushing it like the ps2 days.

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