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The scourge of x86 emulation

295 points · 100 comments · dagmx

  1. dagmx · · focus · HN ↗
    For reference , Fex is a translation framework for x86 to ARM much like Apple’s Rosetta2 and Microsoft’s Prism.

    Valve sponsor development as it’s also the way the new Steam Frame supports x86 games. It’s also being used (as a fork) in Crossover Beta to replace the use of Rosetta2.

    1. MiroslavPokorny · · focus · HN ↗
      Why doesnt Stream require their binaries to be compiled to some bytecode and transpiled during the install ?

      THen they wouldnt require any emulator for any new compiles.

      1. well_ackshually · · focus · HN ↗
        Because nobody would publish through them anymore.

        Because Valve has zero legitimacy to mandate that anyone changes their software for any reason.

        Because this is such an apple-brained, anti developer, anti user move that noone else in the industry does it.

        Because Valve mandating that for their own gain would bring in such a gigantic gatekeeper lawsuit.

        Because you profiled your code, optimized, then you'd then rely on Valve's "transpiler" to not write back absolute dogshit code back to the users.

        Because if it doesn't work well, people are going to blame the video game developer and never Valve.

        The list is extremely long, and the only people it would benefit is Valve.

        1. MiroslavPokorny · · focus · HN ↗
          What makes you think that i suggested that a neutral bytecode should be the ONLY option ?
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