Bonsai 2 27B: Near-Lossless Compression in a 9x Smaller Footprint
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Bonsai 2 27B: Near-Lossless Compression in a 9x Smaller Footprint
Unofficial Hacker News client; not affiliated with Y Combinator.
avaer · · focus · HN ↗
For example, the Hadamard activation transform used here feels a lot like multiplying Fourier basis ala DFT; strong parallels to how image codecs work to make the residuals more compressible (especially discrete block codecs like are used in GPU compressed textures).
I thought I was being clever suggesting that you could even abuse texture decode units to efficiently sample compressed LLMs with hardware; turns out Apple foundation models are already doing this [1].
[1] <a href="https://arxiv.org/abs/2507.13575" rel="nofollow">https://arxiv.org/abs/2507.13575