C++26: Trivial infinite loops are no longer undefined behaviour
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C++26: Trivial infinite loops are no longer undefined behaviour
Unofficial Hacker News client; not affiliated with Y Combinator.
JoshTriplett · · focus · HN ↗
Insert screaming here.
An infinite loop, with no library calls whatsoever, gets a system call inserted. That's a horrible surprise waiting to happen.
The entire concept of the "forward progress guarantee" is broken. An infinite loop should compile to an infinite loop. Nothing more, nothing less.
ameliaquining · · focus · HN ↗
rcxdude · · focus · HN ↗
nicebyte · · focus · HN ↗
> I don't see a good reason for the transformation: pretty much any time you are writing a bare infinite loop like this you don't want anything else to happen (it's also silly that it only happens with a particular spelling of an infinite loop, keeping the others still undefined).
I'm not disagreeing with you, but two things worth considering are 1) you don't always write loops like that _intentionally_; 2) if a bug like that slips into production system, it would be good to make sure it doesn't starve other threads.
rcxdude · · focus · HN ↗