Bend – a language that blocks AI mistakes via proof and runs on GPUs
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Bend – a language that blocks AI mistakes via proof and runs on GPUs
Unofficial Hacker News client; not affiliated with Y Combinator.
LightMachine · · focus · HN ↗
HN staff: someone posted before me. Could we change the title to "Bend - a language that blocks AI mistakes via proof and runs on GPUs"?
Everyone: feel free to ask any question, but I'd be highly appreciative if you could be a bit civilized and respectful this time. I've worked on this for 1 year, nearly 16h/day, 7 days a week, and I'm giving it for free. You need not to use it. So, I'd be thankful if you could point occasional failures politely rather than throwing me in a lava pit.
Thank you!
avodonosov · · focus · HN ↗
(Why it is done the way it is, what problems are solved by affinity, why closure can be called at most once, how a function that never returns can prove anything, and everything else)
LightMachine · · focus · HN ↗
If you mean about the type theory specifically, "Type Theory and Formal Proof by Nederpelt and Geuvers" is a good introduction. Not sure what I'd recommend on linear types, no book I know of is very introductory? Perhaps "Idris 2: Quantitative Type Theory in Practice", which is a language with similar foundations to Bend, and the author wrote a book on it (and inspired myself!)
avodonosov · · focus · HN ↗
avodonosov · · focus · HN ↗
alew1 · · focus · HN ↗
LightMachine · · focus · HN ↗
alew1 · · focus · HN ↗