‹ BackHN Continuity

Thread

Bend – a language that blocks AI mistakes via proof and runs on GPUs

616 points · 327 comments · nicolas-siplis

  1. LightMachine · · focus · HN ↗
    Hi, I'm the author.

    HN staff: someone posted before me. Could we change the title to "Bend - a language that blocks AI mistakes via proof and runs on GPUs"?

    Everyone: feel free to ask any question, but I'd be highly appreciative if you could be a bit civilized and respectful this time. I've worked on this for 1 year, nearly 16h/day, 7 days a week, and I'm giving it for free. You need not to use it. So, I'd be thankful if you could point occasional failures politely rather than throwing me in a lava pit.

    Thank you!

    1. TimTheTinker · · focus · HN ↗
      Hi author :wave:

      I'm confused - could you explain how the board/flag animation relates to Bend's compile time checking? Is it actually a direct demonstration of Bend running a check?

      1. LightMachine · · focus · HN ↗
        The check is happening in between the animations. When the AI edits the code, Bend will check if all laws still hold, mathematically so. If not, the AI repeats, until that's the case. So, the animations just show what happens to the app with and without Bend's involvement.
Open on Hacker News to reply ↗

Unofficial Hacker News client; not affiliated with Y Combinator.