‹ BackHN Continuity

Thread

Anatomy of a Texture

112 points · 17 comments · Agentlien

  1. finn888 · · focus · HN ↗
    Spent way too long trying to get a rusty metal texture just right in Unity once. The PBR pipeline is no joke.
Open on Hacker News to reply ↗

Unofficial Hacker News client; not affiliated with Y Combinator.