I find this - or perhaps the title - a bit surprising.
I've benchmarked GLM 5.3 and DSv4.1-F on my fully-annotated decomp of the Nintendo 3DS's kernel, which I have a good mental understanding of, tasking them to find vulns and other bugs (in Max mode w/ subagents). GLM 5.3 founds almost all the vulns in 30min for $22, while DS only found one vuln for $2 in 40min.
Perhaps DS works better where targets have low-hanging fruits than can be found fast?
DS has perf issues if you parallelize it heavily (24+), especially when the context window is above the limit, on a single machine (with custom llm gateway): it fails 4x more often, and is 2x slower than gpt-5.6.
TuxSH · · focus · HN ↗
I've benchmarked GLM 5.3 and DSv4.1-F on my fully-annotated decomp of the Nintendo 3DS's kernel, which I have a good mental understanding of, tasking them to find vulns and other bugs (in Max mode w/ subagents). GLM 5.3 founds almost all the vulns in 30min for $22, while DS only found one vuln for $2 in 40min.
Perhaps DS works better where targets have low-hanging fruits than can be found fast?
simlevesque · · focus · HN ↗
d5lt5 · · focus · HN ↗