The Google Play app review process now regularly takes longer than a week
Thread
Unofficial Hacker News client; not affiliated with Y Combinator.
The Google Play app review process now regularly takes longer than a week
Unofficial Hacker News client; not affiliated with Y Combinator.
IvanK_net · · focus · HN ↗
This is the reason I never made a mobile version and all mobile users use it in a browser.
The biggest problem (bug) with this approach is that iOS limits the RAM usage to 2 GB per website. I have to tell many of my users to ditch their $1000 iPads and get a used $150 Macbook for better experience.
I think Apple does it on purpose <a href="https://bugs.webkit.org/show_bug.cgi?id=268816" rel="nofollow">https://bugs.webkit.org/show_bug.cgi?id=268816
focusedone · · focus · HN ↗
IvanK_net · · focus · HN ↗
egeozcan · · focus · HN ↗
IvanK_net · · focus · HN ↗
egeozcan · · focus · HN ↗
IshKebab · · focus · HN ↗
It would be pretty annoying if a random website can just DoS your phone by using all your RAM.
daveoc64 · · focus · HN ↗
IvanK_net · · focus · HN ↗
When I run my website in any browser on iOS (iPad with 16 GB of RAM), my website can get 1.88 GB of RAM.
This much RAM might be needed only for a few seconds (computing a visual effect). A user is "focused" at just one app at a time. If a user uses my tool for hours, I think it makes sense to give them all the resources (CPU, GPU, RAM, ...)
oblio · · focus · HN ↗
> This issue is considered resolved. Per the above discussion, there are multiple restrictions at multiple levels that affect different scenarios, so it is not surprising that you are still seeing similar issues.
> Please file a new bug with your use case. Providing a deeper explanation for the need than a synthetic test case would help us prioritize it higher.
This is just shameful. 2 and a half years later, just resolving it like it's been 2 days.
mattz56 · · focus · HN ↗
[dead]