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Nvidia announces native GPU programming in Rust

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  1. the__alchemist · · focus · HN ↗
    I'm looking forward to trying these when they stabilize! I currently use WGPU for graphics, and cudarc for CUDA.

    Note: Cuda-oxide is similar to Cudarc's host component, but uses a rust-style kernel dialect. Advantage: Share structs between host and device. Disadvantage: Trading standard Cuda kernels for a new, WIP dialect.

    I haven't tried the tile API yet; looking forward to it.

    The last time I checked, Cuda Oxide was Linux only, and required Async; these are why I haven't tried it yet.

    1. melihelibol · · focus · HN ↗
      It's still linux-only but doesn't require async. You should be able to execute and compose kernels synchronously.
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