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Nvidia announces native GPU programming in Rust

970 points · 404 comments · nonmaskable

  1. salsa_catsup · · focus · HN ↗
    Does this mean I can write shaders in Rust for use with WGPU or Vulkan?
    1. berkes · · focus · HN ↗
      The way I understood it, rust would become an option next to Vulkan, WGPU (and opengl etc?).

      But only for compute tasks. So, practically an alternative language to write compute shaders in.

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