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Nvidia announces native GPU programming in Rust

970 points · 404 comments · nonmaskable

  1. salsa_catsup · · focus · HN ↗
    Does this mean I can write shaders in Rust for use with WGPU or Vulkan?
    1. ivanjermakov · · focus · HN ↗
      WGPU/Vulkan don't work with PTX shaders by default, additional translation would be needed.

      On a side note, Vulkan has extension to launch CUDA kernels: <a href="https:&#x2F;&#x2F;docs.vulkan.org&#x2F;refpages&#x2F;latest&#x2F;refpages&#x2F;source&#x2F;VK_NV_cuda_kernel_launch.html" rel="nofollow">https:&#x2F;&#x2F;docs.vulkan.org&#x2F;refpages&#x2F;latest&#x2F;refpages&#x2F;source&#x2F;VK_N...

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