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Building a Linux GPU Driver for the M4 Mac Mini in One Month

422 points · 290 comments · ADevWithAnIdea

  1. thrwy19940314 · · focus · HN ↗
    All this work is tainted since the poster is ex-Apple[1]. There is no way Linux will take that code, since people from Apple also contribute to Linux and this creates a major conflict.

    There's also ongoing issues around Codex for this sort of thing, given Apple is suing OpenAI over stolen trade secrets[2]. And nobody knows whether training data in other models is similarly tainted.

    [1]: <a href="https:&#x2F;&#x2F;codyho.dev&#x2F;documents&#x2F;cody_ho_resume.pdf" rel="nofollow">https:&#x2F;&#x2F;codyho.dev&#x2F;documents&#x2F;cody_ho_resume.pdf

    [2]: <a href="https:&#x2F;&#x2F;www.theguardian.com&#x2F;technology&#x2F;2026&#x2F;jul&#x2F;10&#x2F;apple-sues-openai-trade-secrets" rel="nofollow">https:&#x2F;&#x2F;www.theguardian.com&#x2F;technology&#x2F;2026&#x2F;jul&#x2F;10&#x2F;apple-sue...

    1. nine_k · · focus · HN ↗
      There were and are many important pieces of Linux kernel that live out of tree; ZFS is a big example.

      The problem with this driver is not licensing or code quality; I assume it&#x27;s under a threat of receiving C&amp;D letter, or maybe also a legal suit for breaking some NDA.

      1. cromka · · focus · HN ↗
        &gt; important pieces of Linux kernel that live out of tree; ZFS is a big example.

        Including the proprietary GPU drivers. If this MacBook driver end up out of tree, so be it.

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