All I know is I went from a Sound Blaster 16 Pro to an AWE 64 gold, the MIDI quality blew my mind. I believe this is the result of using instrument samples to render the audio instead of pure synthesis.
I also remember that the SB and other audio cards added MIDI lines into the DA-15 joystick port that for some reason resided on sound cards. This let people hook up real synths to render the music and I knew of one musician who did this with a keyboard though I never got to hear it live.
Yep. Count me in as another fan of the AWE64 Gold. The DSP chip they used on that board, version 4.16, also patched the MIDI hanging note bug that was present since the SB16 era. As an aside, I believe the very earliest SB16s didn't have this hanging note bug, but they were incredibly noisy.
MisterTea · · focus · HN ↗
I also remember that the SB and other audio cards added MIDI lines into the DA-15 joystick port that for some reason resided on sound cards. This let people hook up real synths to render the music and I knew of one musician who did this with a keyboard though I never got to hear it live.
TheAmazingRace · · focus · HN ↗
NBJack · · focus · HN ↗
TheAmazingRace · · focus · HN ↗
Also, some later DSP’d SB16 cards used CQM instead of OPL3 for the FM MIDI, so it could sound a touch harsher and raspier, if that makes any sense.