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Show HN: I made a flight simulator, except you're just a passenger

446 points · 205 comments · rkotcher

  1. LukaD · · focus · HN ↗
    Wow, this is so unbelievably unoptimized. The sound of my computer fans makes it so immersive. The shadow map is being rendered twice with 300+ draw calls and 1M+ triangles. Full resolution GTAO is probably even more expensive with a lot of fetches per texel. I'm sure there are a ton of low hanging optimization fruits and I'm confident claude et. al can fix all those issues, but if you don't know where to look and never profile the app then you get a vibe coded unoptimized mess.
    1. russdill · · focus · HN ↗
      One thing that really kills this for me is it just takes a straight line flight. It really needs to take flight data and pick a track that performed that flight so that turns occur.
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