I read another mention of Factorio today<a href="https://devblogs.microsoft.com/cppblog/bringing-correctly-rounded-math-to-production-with-llvm-libc/" rel="nofollow">https://devblogs.microsoft.com/cppblog/bringing-correctly-ro...It mentions how they had to use a custom math library to differences in results on different platforms causing multiplayer sync issues.
chaz6 · · focus · HN ↗
<a href="https://devblogs.microsoft.com/cppblog/bringing-correctly-rounded-math-to-production-with-llvm-libc/" rel="nofollow">https://devblogs.microsoft.com/cppblog/bringing-correctly-ro...
It mentions how they had to use a custom math library to differences in results on different platforms causing multiplayer sync issues.