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Reversing Factorio's RNG

255 points · 48 comments · jheitmann

  1. chaz6 · · focus · HN ↗
    I read another mention of Factorio today

    <a href="https:&#x2F;&#x2F;devblogs.microsoft.com&#x2F;cppblog&#x2F;bringing-correctly-rounded-math-to-production-with-llvm-libc&#x2F;" rel="nofollow">https:&#x2F;&#x2F;devblogs.microsoft.com&#x2F;cppblog&#x2F;bringing-correctly-ro...

    It mentions how they had to use a custom math library to differences in results on different platforms causing multiplayer sync issues.

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