‹ BackHN Continuity

Thread

Mario Meets Pareto

742 points · 136 comments · theanonymousone

  1. __s · · focus · HN ↗
    > You probably won't pick a driver sitting on the edge of the frontier because you want some balance between speed and acceleration

    for super mario kart speedruns go with bowser&#x2F;dk: <a href="https:&#x2F;&#x2F;www.speedrun.com&#x2F;smk&#x2F;runs&#x2F;zp68nr8m" rel="nofollow">https:&#x2F;&#x2F;www.speedrun.com&#x2F;smk&#x2F;runs&#x2F;zp68nr8m

    That seemed to hold up for Mario Kart 8 too going with Bowser at the edge of their pareto frontier, <a href="https:&#x2F;&#x2F;www.speedrun.com&#x2F;mk8" rel="nofollow">https:&#x2F;&#x2F;www.speedrun.com&#x2F;mk8

    needing acceleration is a skill issue

    1. kommunicate · · focus · HN ↗
      no, even in time trials it depends on the track. If top speed were the most important metric you would see the same meta build for every world record time trial, but that&#x27;s not the case.

      Also, miniturbo is the single most important stat in the game, not top speed

Open on Hacker News to reply ↗

Unofficial Hacker News client; not affiliated with Y Combinator.