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How to Make a Nintendo 64 Game in 2026

434 points · 203 comments · atan2

  1. FlavioMacedo · · focus · HN ↗
    Great work! I didn't even know it was still possible to publish new games for old consoles like the N64.
    1. 101008 · · focus · HN ↗
      It may be counterintuitive at first, but why wouldn't be possible? It's one of the perks of "offline" hardware without subscriptions or DRM. You build a piece of hardware (cartridge) that attaches to another one (console) and it works. As long as the console works, there shouldn't be a problem.
      1. jackb4040 · · focus · HN ↗
        Agree. There is a wall coming for "retro" video game nostalgia once we reach the end of the purpose-specific hardware era. Like, you can build an emulator for WiiWare games, but what does it mean to release a "new" WiiWare game when they're just built using an API like OpenGL which is still being used in new games today? What does following the constraints of an older system like that result in besides just another, lower, quality setting? What does "retro" Fortnite look like in 10 years besides just worse shaders?
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