‹ BackHN Continuity

Thread

How to Make a Nintendo 64 Game in 2026

408 points · 177 comments · atan2

  1. Mizza · · focus · HN ↗
    Libdragon has been improved massively in the past year or so, there are now simple demo games that show capabilities far beyond the original N64 games (bump mapping textures, HDR, seamless loading of massive overworld maps, etc.) Really talented core team, fun to give them a follow.

    Demos: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=XP8g2ngHftY" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=XP8g2ngHftY

    1. kridsdale1 · · focus · HN ↗
      I recall seeing a demo of an N64 driving an Oculus Rift.
      1. phoboslab · · focus · HN ↗
        That[1] was James Lambert, who was also responsible for Portal 64[2] and is now developing a completely new N64 game. His Youtube channel is worth a follow.

        [1] <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=ha3fDU-1wHk" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=ha3fDU-1wHk

        [2] <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=sAkSHzR-P7M" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=sAkSHzR-P7M

Open on Hacker News to reply ↗

Unofficial Hacker News client; not affiliated with Y Combinator.