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How to Make a Nintendo 64 Game in 2026

409 points · 177 comments · atan2

  1. boricj · · focus · HN ↗
    I'm tinkering with a PlayStation homebrew (voxel space renderer) and development for fifth generation consoles has never been easier.

    Modern toolchains, programming languages, dev cartridges and libraries from the community makes all the difference. Outside of some niceties like ICE (gotta write that GDB stub for target hardware at some point), it's not that different from what you'd experience with modern embedded work.

    1. shoobiedoo · · focus · HN ↗
      There is something so charming about the N64/PS1 era. They were so unique in their own right and you could tell at a passing glance which system was displaying on the screen even if you didn't know what game it was. Two radically different systems at the dawning of 3D console games.

      I bought a MiSTer for me and my son and we played the heck out of Mario Kart 64 and Mario Golf. I think he picked up my "gaming is dead now" outlook since he doesn't really have any interest in new systems or games anymore

      1. kevinminehart · · focus · HN ↗
        I love that. My wife and I are hopefully having kids soon and that's one thing I really want to encourage. Not to say that modern games aren't any good, but there's an increasing lack of respect for the player's time and wallet. The goal is shifting to maximizing value because they're getting more expensive to produce, but increasing the game price itself is a cardinal sin. Not to mention that live service games just out-earn non-service ones.

        I hope it works out. I can see it working in the reverse: I play n64/ps1/ps2/gamecube games with my kid, they go to school and their friends are playing fortnight or valorant, and then you become the bad guy for trying to be an obstacle in that.

        1. inigyou · · focus · HN ↗
          Let your kid go over to their friend's house to play Fortnite or Valorant. And let your kid's friend come over to yours to play Mario Kart.

          I think as adults we get locked into a few things. I remember as a kid I would play anything I had access to and liked. Now it's more of one or two games at a time.

        2. operation_moose · · focus · HN ↗
          One thing that's absolutely shocking is how "hard" it is to actually play games these days. Sit down with anything modern and between software updates, EULAs, load times, network congestion, etc. it can easily be 15-20 minutes before you actually do something; especially if you're an infrequent player.

          Pop in a game on N64/Gamecube and you're controlling the character within 10 seconds every time.

          The modern upgrades for those generations really make them great - the 8BitDo kit to make an N64 controller wireless, N64 Summercarts, replacing the optical drive in Gamecubes with a memory card reader...

          1. coldpie · · focus · HN ↗
            That's true for the big-advertising-budget AAA slop games. Go do a search for "best indie games 2025" and you'll find more amazing games made just last year than you could spend several whole years playing.
        3. auto · · focus · HN ↗
          As a lifer of gaming (with a wife with similar tastes), prior to having kids my friends and I would have the discussions about "raising our kids right on the old games". I can't claim to be some classic purist, my last 25 years of gaming has been 90%+ Halo, with other competitive shooters and hardcore racing sims, but we still own almost all of our old systems.

          My oldest is 7, and my youngest almost 5, and they came into gaming in a round-about way. My sister was visiting when the oldest was 3 or 4, and asked to play "an old Sonic 3D game". So, I pulled the Dreamcast out of storage, hooked everything up, and she played for all of 15 minutes before getting bored. However, my daughter was enamored. Immediately asked to play and even knowing how janky old Sonic was, I obliged.

          Honestly, the rest is history. I'm not exaggerating when I say that our living room TV currently has a Dreamcast, a Gamecube, an Xbox One, PS3, PS4, and Switch hooked up to it. Both girls are huge Sonic fans, and play everything from rereleases of the Genesis games, to every brand new Sonic game that comes out, along with a whole mix of other age appropriate games (3D Marios, Animal Crossing, Smash Bros, and Mario Kart all being staples in our household).

          My point in all of this is that if you expose them to the older stuff at a young age and it clicks, they'll explore the gaming landscape in their own way. I've also got an 11 year old brother that plays Fortnite with his friends every day, but also is trying to collect every single Lego game that's come out since they started the Lego Star Wars, Harry Potter, etc. series of games. Kids will like what they're going to like, but having parents that are enthusiastic about the breadth of what the medium has to offer will encourage them to dig being the modern offerings.

        4. kjs3 · · focus · HN ↗
          I dug out the Wii I bought for my daughter for my 6yo grandson. He thinks it's great...it's about the only thing that he'll put down Roblox for.
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