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How to Make a Nintendo 64 Game in 2026

434 points · 210 comments · atan2

  1. stewx · · focus · HN ↗
    I am in the process of using Claude Opus 5 to build an N64 game, and it really works. I've written no code and it is able to build a fully functional game.

    I got it to write a skill for driving the Ares emulator via GDB Remote Serial Protocol and it uses that for its feedback loop.

    1. dwroberts · · focus · HN ↗

      [dead]

      1. Hugsbox · · focus · HN ↗
        I saw a comment on HN a few weeks ago, can't remember the context but it was something along the lines of "listening to somebody talk about their vibecoded project is like listening to somebody describe a dream they had last night - you end up just tuning them out, because nobody gives a shit"
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