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Ask HN: Who wants to be hired? (August 2026)

156 points · 477 comments · whoishiring

  1. theashraf · · focus · HN ↗
    Location: Jakarta, Indonesia (UTC+7)

    Remote: Yes (fully remote and async for 3+ years; open worldwide/APAC-friendly)

    Willing to relocate: Yes, with visa sponsorship (open to UK, Ireland, EU, NZ, and elsewhere)

    Technologies: Rust, WebAssembly, TypeScript/JavaScript, React (plus Vue/Svelte/SolidJS wrappers), C, C++, Python; canvas/WebGL rendering, FFI/uniffi (Kotlin/Swift/C), binary file-format design, performance profiling, CI/CD, distributed systems

    Résumé&#x2F;CV: <a href="https:&#x2F;&#x2F;theashraf.com" rel="nofollow">https:&#x2F;&#x2F;theashraf.com (ask and I&#x27;ll email a PDF)

    Email: a.theashraf@gmail.com

    GitHub: <a href="https:&#x2F;&#x2F;github.com&#x2F;theashraf" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;theashraf

    I&#x27;m Lead Software Engineer at LottieFiles, where I maintain the official dotLottie player stack end to end: dotlottie-rs (a production Rust runtime compiled to WebAssembly for the web and to native iOS&#x2F;Android libraries from one codebase) and dotlottie-web (the TypeScript player and its React&#x2F;Vue&#x2F;Svelte&#x2F;SolidJS packages — 10M+ npm downloads&#x2F;month). The runtime parses untrusted third-party files on every client installation, so memory safety, input validation and frame-budget performance are my daily constraints. Before that: backend at TikTok on systems serving hundreds of millions of users, and 3 years of enterprise React&#x2F;TypeScript at Adform. I also contribute to ThorVG (C++ vector graphics engine). Looking for senior&#x2F;staff systems, runtime, graphics, or frontend-infrastructure work — remote from Indonesia or relocation with sponsorship.

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